Help needed! My Prefab won't spawn if it has input actions :(

Hello!
I have a bug on my local multiplayer game scene where if I spawn on a button press a player he won’t spawn if the prefab has an input actions component (required to read controller values, PS4 on my case).
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If i remove the input actions however, the player spawns perfectly and the controller gets assigned correctly, but since it doesn’t have an input actions component it can’t be controlled.
174667-screenshot-2021-01-22-144452.png


Does anyone know what I could do? Thanks!

I had a similar problem and I solved it by checking the Control scheme. I tested my project with Switch Pro controller and the issue was that on Edit control scheme, it said Switch Pro controller instead of Gamepad for which I made bindings. On next picture, you can now see “Gamepad” which is correct option, while before the issue was that I set Switch Pro controller. You should also check if you did bindings for Gamepad but you listed PS4 Controller in Control scheme options

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