Help needed to convert shader into Mobile friendly Shader

I am not able to Convert Transparent >cutout>Diffuse shader to Mobile IOs friendly shader !
Please Help me … With this same Shader game frames are too less .
this shader is too expensive for game.
Any suggestion Or can anybody post me a code of it if anyone has done it already in past .

It really depends what you’re trying to do. The most expensive aspect of that shader on mobile is the alpha testing. The lighting is next. What effect are you trying to achieve, and which parts of the shader could you do without?

Thanks Daniel
Actually i need same effect that transparent > Cutout > Diffuse gives when i apply this shader effect is awesome but the problem is it is too expensive for mobile ( IOS) and i want same shader to be mobile friendly so that i can use same effect without loosing game frames.

:slight_smile:

Can you provide a screen shot of what you’re using the shader for?