Help needed with analytics package errors

Hi,
I am using unity 2019.2.17f1 and after I import analytics package from package manager everything looks okay. But when I add Analytics event tracker component to my gameobjects I get the following error and the component does not have the dropdown where you can select event type. What I tried: tried to upgrade / downgrade analytics package, tried to stiwch to .net 2 instead of 4 and tried to move to unity 2019.3 too, but nothing resolved this error. Other noteable packages I have in the project is firebase realtime db sdk (+ some unity basic packages). Anyone has any suggestions about how to resolve this?

ReflectionTypeLoadException: Exception of type ‘System.Reflection.ReflectionTypeLoadException’ was thrown.
System.Reflection.Assembly.GetTypes () (at <567df3e0919241ba98db88bec4c6696f>:0)
UnityEngine.Analytics.StandardEventPayloadDrawer.BuildEventTypes () (at /Users/justing/development/analytics-standard-event-sdk/Assets/Services/Analytics/Tracker/Editor/StandardEventPayloadDrawer.cs:378)
UnityEngine.Analytics.StandardEventPayloadDrawer.OnGUI (UnityEngine.Rect position, UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean draw) (at /Users/justing/development/analytics-standard-event-sdk/Assets/Services/Analytics/Tracker/Editor/StandardEventPayloadDrawer.cs:49)
UnityEngine.Analytics.StandardEventPayloadDrawer.GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at /Users/justing/development/analytics-standard-event-sdk/Assets/Services/Analytics/Tracker/Editor/StandardEventPayloadDrawer.cs:412)
UnityEditor.PropertyDrawer.GetPropertyHeightSafe (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label) (at C:/buildslave/unity/build/Editor/Mono/ScriptAttributeGUI/PropertyDrawer.cs:43)
UnityEditor.PropertyHandler.GetHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren) (at C:/buildslave/unity/build/Editor/Mono/ScriptAttributeGUI/PropertyHandler.cs:221)
UnityEditor.PropertyHandler.OnGUILayout (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[ ] options) (at C:/buildslave/unity/build/Editor/Mono/ScriptAttributeGUI/PropertyHandler.cs:206)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label, System.Boolean includeChildren, UnityEngine.GUILayoutOption[ ] options) (at C:/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9362)
UnityEditor.EditorGUILayout.PropertyField (UnityEditor.SerializedProperty property, UnityEngine.GUILayoutOption[ ] options) (at C:/buildslave/unity/build/Editor/Mono/EditorGUI.cs:9346)
UnityEngine.Analytics.AnalyticsEventTrackerEditor.PayloadGUI () (at /Users/justing/development/analytics-standard-event-sdk/Assets/Services/Analytics/Tracker/Editor/AnalyticsEventTrackerEditor.cs:68)
UnityEngine.Analytics.AnalyticsEventTrackerEditor.OnInspectorGUI () (at /Users/justing/development/analytics-standard-event-sdk/Assets/Services/Analytics/Tracker/Editor/AnalyticsEventTrackerEditor.cs:45)
UnityEditor.UIElements.InspectorElement+c__AnonStorey1.<>m__0 () (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorElement.cs:501)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)

Hi @jecky111 ,

This looks like an Analytics specific issue. Can you ask your question in the Unity Analytics forum, please?

Regards,

Pascal