Hi im new to unity and i was wondering how i would replicate an ambient occlusion effect. I only have the free version of unity but i’m getting ios basic which is what i want to develop on.
or create this.
many thanks
Hi im new to unity and i was wondering how i would replicate an ambient occlusion effect. I only have the free version of unity but i’m getting ios basic which is what i want to develop on.
or create this.
many thanks
In the free version, you’d need to bake out your AO in your 3D app and apply it as a texture (or multiply it on top of your diffuse texture in your image editing app).
The pro version has an SSAO shader which calculates an approximation of this effect and applies it to the entire scene - but you won’t be able to do that in iOS as it’s too expensive.
So pre-baked textures are the way to go.