Hello there!
First of all I want to apologize for my bad English and if this lands in the wrong Thread!
I just downloaded Unity and I got this idea of a game in my head and i hope that someone can give me tips and guides on how best to start. My idea may sound a bit strange on paper, so I try to formulate it as precisely as I can
The Game: A Single Player-turn-based city development RPG with auto-battle.
Ok let’s get Started. I was looking for guides but i cant find anything close enough to help me out…
What the Game should look like:
You have a Screen similar like ((homm3) in the city part where u can develop your Buildings, Forge, Research, Buy(Units) et cetera). Done with the Turn your Auto-chess fight starts. at this point i think almost everyone know how a Auto-chess fight looks like. More details are at the time not needed i think since this should be the base of the game.
Since there is no RPG Character movement a RPG Starting guide isn’t what I’m looking for.
And Auto-chess guides i watched looked like for people that already know what they do. What do u think were should i start ? There are a lot of guides out there but since i just started and have no idea what I’m doing i feel like not finding something that fits my needs. Is it even realistic trying to start of the idea i have, and if yes on what part should i Start: learn on do something turn-based, a RPG-based, is there even a guide for auto-chess for beginner? Glad for any Help !
regards Alex