Help pls with this issue of shader

In the prewiev mode its show exactly what i need, but in editor - its look like circle separate from noise. I try it in 2019 LTS version - same.

I am new to shader graph, pls help.

using 2021.6f URP

sry. I figured out what was wrong. Cant find where to close thread.

Please provide the answer, how you resolved the issue, so future readers may find this thread helpful.

I remap all values to 0 to 1 values - and its begin added correctly.