Hi there,
So I’m working on a small project for a museum about sharks.
I have these 3 shark meshes that the 3D artist is making using Softimage.
2 out of 3 are looking good (I had to swap UV channels though), but the UVs from the third are broken no matter what we try.
What’s complicated is that the artist doesn’t know a thing about Unity, and I don’t know a thing about Softimage… A common issue in this forum I guess.
So if anyone knows a common pitfall, or at least have some pointers, that would be really heplful. Right now we are really stuck ![]()
Thanks everyone !
Erik


