Hi everyone, I have had a lot of fun for the past few weeks watching my son created his first world. He and I both saved every session but never closed the project. Come today to find the project was closed and turns out it was exited, unsure if the saved on exit but knowing good and well it was at least saved a few times during the creation.
The project was saved to a network path and I do see files on that path. but loading the scene thru the hub shows a blank project but the link in the hub save it was modified on the correct date. If it’s gone, so be it. But before I tell my son he needs to do it all over again, could it have been saved somewhere else?
When saving, no name of path was given, just did a save. Of course no errors where given and that network path has lot of space on it.
I did some searching in the mass-folders but not sure what to look for, I’d guess some file would give a clue work was done. The log folder is huge! Any help appreciated.
Here are some ideas/tips what you might try, hopefully these help:
Your project should be where to project folder is shown to be in the hub unless you somehow misplaced the project outside of Unity.
So I would go check first that folder and see how it looks like.
If you use “save” or “save as” for a scene, the file should be in your project folder. If you try to save outside of the Assets folder (like to the root of your drive) Unity will give an error.
I am not sure what you mean with “saved every session” as there’s really no such concept in Unity. When you use “save/save as” you save a scene. When you use “save project”, the project settings are saved.
What do you mean with “when saving, no name of path was give, just did a save”? Again, these scene files etc. you save should be forced to go inside the Unity project folder.
But inspect the folder first which you think is your project folder and compare it to an existing functioning project folder (like a fresh new project.) Try to figure out if it’s actually an Unity project that has the files that usually are in a project. Then, if that is the case that it looks like a valid project folder, try to add it again to the hub and see if it boots up.
And if you happen to find some things like prefabs and scenes you could probably reconstruct some of the things you made in a new project so that not all is lost.
But this a good lesson why you should use a version control software and backup the files too.
I created a new project for compare and it looks to be the same, I’m not sure what had happened here but I did some tests and the new project is saving fine. Thx for the help, it was really just a practice anyways. I was saving a scene I think and not a project.
“saved every session” -I mean ever time we edited something and were done for the day.
“when saving, no name of path was give, just did a save”? - Just file save.
SVN - Yeah I’m well accustomed to source control. He is just starting out so he needs to play time before things get serious.