Hi, I’m trying to import this mesh into Unity, The map type seems to be a Multi/Sub-Object it looks like this.
I tried to normally just export the file as a .FBX but it exports it as a grey mesh instead of it being textured, So I googled it and someone said I need to render it to a texture. When I followed the steps, This was my result.
Which doesn’t look right at all… Here are my Render to Texture settings.
I’ve spent about 8 hours now trying to figure this out. Any help would be very appreciated. Thanks!