Help required, Electrical Gun Using Particle Emitter.

Since last two days, I am working on create a electrical gun with fires number of electrons. After trying different things I am done with the effect but I am now stuck with the collision detection. I used World Particle Collider but somehow its not working.

What I am doing:
Darg a gun mesh in a scene and attached following components:-

  1. Rigidbody.
  2. Sphere Collider.
  3. Ellipsoid Particle Emitter.
  4. Particle Renderer.
  5. World Particle Collider (for Particle Collision Detection)

Please help me what and where I am doing wrong OR suggests me any other idea/solution to achieve this.

Thanks in advance.

At last issue solved, using raycast :slight_smile: