I am currently doing a course through Udemy, and I have just finished the code for my first game.
I’m unsure why, but when I press play, the code is not executing and I just get a blank screen with nothing on it?
I have uploaded a picture of my Unity editor which may help you make more sense of the issue and I will also include my script…
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class TextController : MonoBehaviour {
public Text text;
private enum States {
room, door, pillow, wardrobe, door1, completed
};
private States myState;
// Use this for initialization
void Start () {
myState = States.room;
}
private States myState;
// Use this for initialization
void Start () {
myState = States.room;
}
void update () {
print (myState);
if (myState == States.room) {state_room ();}
else if (myState == States.door) {state_door ();}
else if (myState == States.pillow) {state_pillow ();}
else if (myState == States.wardrobe) {state_wardrobe ();}
else if (myState == States.door1) {state_door1 ();}
}
// Update is called once per frame
void state_room () {
text.text = "You wake up after hearing a loud bang, what could it be?!" +
"You look around and you can see the door is closed, the blinds " +
"are shut and your girlfriend is no longer sleeping next to you.\n\n" +
"Press 'D' to open the door, Press 'P' to look under your pillow and "+
"'W' to check the wardrobe.";
if (Input.GetKeyDown(KeyCode.D)) {myState = States.door; }
else if (Input.GetKeyDown(KeyCode.P)) {myState = States.pillow; }
else if (Input.GetKeyDown(KeyCode.W)) {myState = States.wardrobe; }
}