Hi @CheMBurN “I’d jump fine first three times but it’ll randomly it won’t run”
This sounds like you could be doing something input related in FixedUpdate. Or maybe you are detecting ground contact so that it doesn’t register in every case on uneven terrain…
“Can someone have a quick look to see where my logic is flawed??”
You should share your code here in code tags, otherwise everyone will be guessing what you have done.
Sorry! I didn’t see the replies! Yeah it was definitely a problem with update/fixed update. The stream was causing my fps to drop the inputs kept missing frames. Thanks for the assist both!