[HELP] Some GameObjects doesn't get lightmapped even with Lightmap Static Enabled.

Some GameObjects doesn’t get lightmapped even with Lightmap Static Enabled. And when I turn on show resolution the object that does not get lightmapped has no checkered patterns.

Pumpkin has no checkered pattern while others have. And when baked, these pumkins doesn’t bake the light on them. (screenshot is not a baked scene, lightmaps disabled with lights enabled)
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Not sure but check that material on pumpkin has set “Receive Shadows”, also check pumpkin layers and light layers, also if you use custom shader on pumpkins, check that pass not containing “IgnoreProjector”=“true” tag.

It sounds like your objects don’t have UV coords for light mappings. Did you select generate light map coords on import?