[HELP] Speed & physics problem

Hello everybody and thanks by advance for your time .

I have a weird trouble with speed and physics .

A picture will be better than my bad english :wink:


as you can see the car moving and the child of my gameobject have some difficulte to stay in the same position of is parent .

i’ve tried with extrapolate , interpolate , CCD … nothing work :frowning:

i’ve setup the Fixed Timestep to 0.01 in project setting under Time .

please help me with this issue.

Thanks a lot for your time.

You’re not supposed to have multiple rigidbodies on one object, only the root object should have one. That’s most likely what’s causing your issues.