[Help] Teleportation between parallel worlds

Hi, I’m new to the forums and I’m eager to learn with unity. We have a group project at school and we were bouncing around the idea of a puzzle game, where the player would switch between parallel worlds and use their enviroment (similar in some aspects but with certain characteristics unique only to a particular world) in order to advance. A bottomless pit in one world could be a peaceful lake in the other, allowing the player to swim safely across. Their position should remain the same on the two worlds, and I was just wondering the best way to get around that

Cheers

One way to do it would be to place one world over the other and when you switch you just change the players Y axis position Or you can place the world on the side of it and know the space is exactly 1000 units on X or Z axis from your current position.

Hope that helps. Good luck with your game!