[HELP] The browser could not allocate enough memory for the WebGL content

Hi!

I have a big problem with WebGL build.

My game run in a Firefox 32bit. on the first time run in a firefox, it run normal. After few times i refesh page, it show a content “The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings.” and sometime my browser show it again when i refresh page.

This is my Error:

image show Alert:

image show error console

and this is my firefox Memory snapshoot

All suggestions appreciated!

32bit browsers are especially tricky with memory allocation. But the memory should be released.

Maybe you can voice your issues here Page with WebGL build. After page update, the memory is not cleared. Memory is accumulated and increased. | Firefox Support Forum | Mozilla Support too?

thanks for your reply. I was test in a Chrome browser and it run normal. :smile::smile::smile: