The Font display correctly in the Unity Editor(Windows), and I build the Project to Android. But The Font display InCorrectly in some phones,not all of the mobile phone, I try my best to fix it, but i can’t find where is the problem,
All the text component is TextMeshPro,(Both UGUI and World)
The Font is custom Font, and I build the assets for TextMeshPro, I save it in Resources Folder (the origin ttf font is outside)
The images show the problem and the font build setting ,material
Unity Version : 2021.3.4f1c1