Help Trigger for one time use

Hey Everybody :slight_smile:

Is it possible to make a trigger that only works once ?

Thanks for your time :wink:

You have to code it to do so. Make a bool to store if itโ€™s been triggered or not and have your code only execute if it hasnโ€™t yet been triggered.

Or, simply disable the collider component (or the containing gameObject) after itโ€™s been triggered for the first time.

How would you be able to do that ?