Suppose my character runs around with a health bar on top of his head. When looking at a mirror or video display of himself, I would like the health bar NOT to appear in his reflection. How do I go about doing that?
I am using a Camera and a Render Texture to create this effect.
Can I detect what camera is being rendered to and disable my health bar? But when would I do that…in the OnUpdate of my HealthBar object???
Thanks.