I need some help understanding if the perspective distortions I am seeing when testing my unity scene are normal and if not, what is causing the problem and how can I fix it. I am new to unity and to AR.
I am using ARFoundation and building for iphone (currently testing on iphone SE 2020)
I have a simple scene where objects are spawn using an image tracker. The model is placed on the correct position and it is stable, the problem is when I move my phone, specially if pointing it down or up, the model seems to distort and move. This happens using both perspective and ortographic camera.
here you can see here a gif:
the distortion happens on the lower part of the model, it seems the tip moves and curves a bit.
Thank you for any insight.