Hi,
In our team, we want to evaluate your localization package in order to use it in our projects.
Following the installation instructions, I just modified manifest.json and added:
{
"scopedRegistries": [
{
"name": "Packages from jillejr",
"url": "https://npm.cloudsmith.io/jillejr/newtonsoft-json-for-unity/",
"scopes": [
"jillejr"
]
}
],
"dependencies": {
"com.unity.2d.animation": "3.2.2",
"com.unity.ide.rider": "1.1.4",
"com.unity.ide.vscode": "1.2.1",
"com.unity.purchasing": "2.0.6",
"com.unity.test-framework": "1.1.14",
"com.unity.ugui": "1.0.0",
"jillejr.newtonsoft.json-for-unity": "12.0.201",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.localization": "0.7.0-preview"
}
}
Unity 2019.4.1f1 tells me that is unable to resolve the package.
Am I doing something wrong?