Dear all,
We need to have a little help on the right workflow for our project .
We start from NURBS models converted to Mesh on Rhino or Alias and then imported in autodesk showcase.
to group objects in macro groups and then we export it in fbx .
now we have a bigger problem, Showcase does not support UV maps and i’ve tryed to import the fbx on C4D R12, Assing 2 Materials and 2 UV Tags for each object,
but when I has imported the fbx in Unity the 1UV for texture is ok but the second one for the Lightmap there isn’t.
I’ve tryed to use the option Generate Lightmap UV on the Unity FBX Importer and works fine with small object but we have a complex tris mesh and when we try to Generate the Lightmap UV for one of our file of 25MB, Unity freeze and not respond .
We need your help to bypass the Option Generate Lightmap UV and import the second set UV from Cinema4d or another 3d software like 3DS Max, maya or other.
can you explain us a workflow to solve this issue and continue our project ?
Best regards
Massimo