I have an audio trigger script, which plays a sound when a trigger is touched, and I have a script that loads a scene when a trigger is touched. Both scripts are placed in the FPC. But when I touch the audio trigger or scene trigger, they both play the sound and load the scene. Is there a way to use seperate triggers? Also, I’d rather not edit the audio trigger script, the scene loading trigger script is much less of a priority for me. I’m still new to Unity.
best way to isolate triggers and events is to place it to empty GameObject, and this GO attach to your main GO. so you should have Player, GO attached to it with audio trigger and audio script, GO attached to player with trigger and script for scene