I recently downloaded the terrain toolkit (found here) and am trying to use it to apply an underwater rock texture for under the sea in my scene, a wet sand texture around the waterline, a dry sand texture for a while above the waterline, a grass texture for the medium height regions, and a rocky texture for the mountains. I’ve left all the settings on default to eliminate as much human error as i could. Every time i try to apply my textures, though, I get the following exception: An error occurred: System.ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
at System.Collections.Generic.List`1[System.Single].get_Item (Int32 index) [0x00000] in :0
at TerrainToolkit.textureTerrain (.TextureProgressDelegate textureProgressDelegate) [0x0036c] in C:\Users\Dagon Excelstraun\Documents\New Unity Project 1\Assets\TerrainToolkit\TerrainToolkit.cs:1810
UnityEngine.Debug:LogError(Object)
TerrainToolkit:textureTerrain(TextureProgressDelegate) (at Assets/TerrainToolkit/TerrainToolkit.cs:1847)
TerrainToolkitEditor:OnInspectorGUI() (at Assets/TerrainToolkit/Editor/TerrainToolkitEditor.cs:1144)
UnityEditor.DockArea:OnGUI()
Does anyone know how to fix this?