I’m trying to make a voxel based 1v1 rts game. No buildings nor open-world. I want to know how I make a voxel terrain and how the rts could be played out.
I have made a terrain in magica voxel but it lost its colors when I imported it into Unity.
If you assign the texture that is provided when you export your model from MagicaVoxel you get your colors back.
Thank you. Now I just need the code for the RTS.