Hello everyone,
I am trying to implement a Rewarded Ads feature in my games, however I have some difficulties with scripting:
So I have two scripts:
This one is AdManager.cs:
public void HandleRewardBasedVideoRewarded(object sender, Reward args)
{
if (RewardButton.canAddReward)
RewardButton.Instance.AddReward();
}
[\CODE]
This is the (RewardButton.cs) script:
[CODE]
public void AddReward(int rewardCount)
{
canAddReward = true;
_currentCoinsAmount += rewardCount;
DeltaCoinsText.text = String.Format("+{0}", rewardCount);
DeltaCoinsText.gameObject.SetActive(true);
StartCoroutine(UpdateCoinsAmount());
// plus coin
GameData.instance.SavePlayerCoin(_currentCoinsAmount);
// play add coin sound
AudioManager.instance.CoinAddAudio();
if (GameObject.Find("MapScene"))
{
GameObject.Find("MapScene").GetComponent<MapScene>().UpdateCoinAmountLabel();
}
}
[\CODE]
Does anyone have an idea how I could eventually solve this?
Thank you so much for any valuable information.
Kind regards,
Ju