Here is a screenshot of when I tried to import my model from Blockbench into Unity. The texture is blurry and I did not get the animations. Any help is greatly appreciated. Thank you.
@MamickaBee
If the model is properly UV Unwrapped, import it and the texture into unity, and in the texture settings, change the texture quality.
what do you mean by properly impoted? can unty accept json files? this is the method im familiar with working on minecraft models
no, unity cant import json models. that is because those are made for mineimator. minimator is especially made for these types of imports. unity only accepts most standard 3d file types like fbx preferably
I imported an fbx and png file and it is really blurry. I still have not figured out how to fix it ![]()
Do you have some low-res Mine Craft style texture? If so, click on your image in the project tab and change the “filter mode” to point and the “compression” to “none”.
@kdgalla thank you sooooooo much for your help!!
My texture is now fixed after I made the changes to the filter and compression as you suggested
You are the best!!
So can you import animations from block bench to unity?
The model texture is fixed but I still haven’t gotten the animation to work ![]()
I think it should work but I have not figured out how to use the animations I made in Blockbench with the model. I have the model imported and I am just using a C# script to move it in the game to follow the player. Animations would be nice though.
i have a model im trying to import with FBX but when i imported it into unity the texture was just white
and i cant get the animation to work
Even though the thread is old, I discovered you can save blockbench models in gltf format to include animations and there is an asset pack to import gltf
just import the png into unity and drag it onto the model
Thank you so much! It worked!

