Hey Everyone, so we’re nearly done our 2D Platformer based on our NES game, but I’m running into a slight issue I could use some advice in. Our current character jumps on platforms nicely BUT even when using a box or edge collider, he tends to …slide off of the collider edges, I don’t want him to do this ( EXAMPLE )
Our Box / Edge collider settings :
I’m kinda lost for why he would be sliding off the edges rather then just always stay on with the box collider and then fully fall off / not slip.
Any help with this matter or anything I could show that would make it more useful for feedback ?
Thanks!