Hey community,
I have a problem with my soldier holding a two handed weapon
first off, you can rotate the weapon 360 degrees.
the problem is the background arm rotates with the “holding weapon arm” and it looks kinda weird
see picture
Ignore the floating arm
It looks really unnatural if you e.g. aim up right or aim down right
I already tried hinge joints so( the arm is made of 2 sprites, upper and lower arm),the lower arm can change the angle individually and still stick to the weapon
but somehow the hinge joints dont work
How can I make the background arm follow naturally like in this picture
any advice is helpful, thanks in advance