[UPDATE] Problem solved!
Hi, kind people.
I’m working my way through an online introductory course to Game Design and I need your help.
For one project, we were asked to use some standard and custom assets (that the teacher provided). I follow everything closely but when I want to enter the play mode, I get a compiler error about two of the custom scripts. I was wondering if anyone can take a look at the project and let me know how I can fix it. I asked the teacher about it but I don’t think he’s ever going to answer!
This the link for the project:
This is the error: Assets/Scripts/TriggerLevelLoad.cs(3,19): error CS0234: The type or namespace name SceneManagement' does not exist in the namespace
UnityEngine’. Are you missing an assembly reference?
Btw, I’m using Unity Editor 5.1.2.
Thanks.