Help with Bouning Ball

Hi,

I want to create a bouncing ball which spawned from any height, must bounce all the way to a stop and stand still on the plane. I have no clue how to go about it.

I created a sphere with a sphere collider, set its mateiral to bouncy, enabed Gravity. And then I have a plane with a collider as well. The sphere still doesnt bouce, instead falls for ever!

Please help!

Hi,

I am also doing something like this.

After setting the bouncy material , dont put the sphere on the plane ,place it ejectly above it with some distance .Then the sphere will fall down because of the gravity and stick with the plane and bounce back.

hope this will rectify your problem.

  1. GameObject > Create Other > Plane
  2. GameObject > Create Other > Sphere
  3. Select Sphere
  4. Component > Physics > Rigidbody
  5. Import Standard Assets Physics Materials
  6. Set Bouncy material’s bounciness to something less than 1.0
  7. Drag Bouncy material onto Sphere Collider of Sphere
  8. Position Sphere above Plane
  9. Press play

I think that’s it.