Help with Camera view distance!

Ok, so i am making an space game. In it, you control a spaceship and need to explore the space like No man’s sky, but i have a BIG PROBLEM HERE!

I searched all the internet and haven’t found the answer to my question:

How do i increase the camera view distance? I have made giant planets and to see them, you need to literally be almost in it!! I need the player to view the planet from miles distance! There’s a way to change the camera view?
Like a script or something? Or a tutorial?

You probably have to work with multiple cameras splitting up the distance. Else the depth buffer will get to low resolution.
The camera will render anything that is on the correct layer and is between the camera near and far clip distance.

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