Hi,
I am developing a third person parkour game with new input system and cinemachine. You can move with the right joystick and look around using right joystick(Cinemachine Input provider). For doing tricks I am using button with one modifier, you press R2 and move the right joystick in different directions for different tricks. But when I move the right joystick for a trick cinemachine rotates the camera.
Is a way to stop cinemachine to rotate the camera when other buttons are pressed.
Thank you in advance.
Hemanth