So, basically. My situation is that i have a ton of vector sprite objects imported with the help of the vector graphics library. But now i need a click event of some sort, but the only way i can see of implementing this is by adding colliders to each of them and then using rays. The issue being that i don’t have any way of adding accurate 2d polygon colliders to each and every one of my objects. Any suggestions would be appreciated
The reason why i’m posting my question here is because i expect the solution to be some kind of script, but i don’t have the programming skills myself to figure it out