Tell me please. I use LLAPI.
With a slight increase in the number of transmitted packets connection is interrupted.
Аbout 1 minute connection is working properly, then still torn.
I get an error Attempt to send to not connected connection {1}
at line NetworkTransport.Send(m_hostId, item.connectionId, reliableFragmentedChannel, buffer, buffer.Length,out error);
connection Settings
NetworkTransport.Init();
ConnectionConfig config = new ConnectionConfig();
unreliableChannel = config.AddChannel(QosType.Unreliable);
reliableChannel = config.AddChannel(QosType.Reliable);
reliableFragmentedChannel = config.AddChannel(QosType.ReliableFragmented);
unreliableFragmentedChannel = config.AddChannel(QosType.UnreliableFragmented);
config.MaxCombinedReliableMessageCount = 2048;
config.MaxCombinedReliableMessageSize = 2048;
config.MaxSentMessageQueueSize = 2048;
config.IsAcksLong = true;
HostTopology topology = new HostTopology(config, 10);
m_hostId = NetworkTransport.AddHostWithSimulator(topology, 200, 400, 2500);