Getting the following error message when importing a model…any ideas what could be issue. I have been adding models all day, all created with 3ds max, no issues. Then on last model I get this. Tried different model and same message…appears to be a problem with unity not model…
Error Message:
Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor’s mesh shapes! Please change mesh geometry or supply a tensor manually!