using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GMScript : MonoBehaviour
{
public GameObject bomb;//variable created for bomb
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if{ Input.GetKeyDown(KeyCode.Escape)}
{
DestroyObject(bomb);
}
}
void DestroyObject(GameObject obj)//void is a function
{
Destroy(obj);
}
}