Hi,
Has anyone tried to deep linking with Facebook SDK with Unity? Can anyone help me with the following?
So I sent a request out and I got this on my iPad:
Request Sent {“to”:[“54742366872XXXX”],“request”:“1521526728123676”}
And when I opened the App through my Facebook notification on iPod, and called deep linking. I got this:
fb170085486532707://authorize/#target_url=http%3A%2F%2Fm.facebook.com%2Fappcenter%2Fjbislands%3Ffbs%3D1001%26request_ids%3D322759461248823%252C333157203553454%26ref%3Dnotif%26app_request_type%3Duser_to_user
I don’t see any connection between those number. And when I run what Facebook provide as an example:
void DeepLinkCallback(FBResult response) {
if(response.Text != null) {
var index = (new Uri(response.Text)).Query.IndexOf("request_ids");
if(index != -1) {
// ...have the user interact with the friend who sent the request,
// perhaps by showing them the gift they were given, taking them
// to their turn in the game with that friend, etc.
}
}
}
I get -1 for index. Can anyone tell me how to read this deep link thing? Thank you