Help with fake stencil lights in URP zelda like

Hej am looking to create this wind waker like light spheres in URP, how do I go about it in URP
It can either be help with a shader or simple guidance on how to set it up with URPs render features.

More examples of this fake lights.
https://agilethief.artstation.com/projects/OBBXy?album_id=70137

7389791--902195--3O9JrvE.jpg

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Did you ever find a way to do this? Would love to see a solution for this

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