Help with Final IK's Arm IK solver

overview
I’m using the final IK package to make a True-FPS controller.
I’m using the ArmIK solver to position the arms.
as you can see the wrists are positioned in a weird way.
btw I’m using the G36 from the latest Cod game


what it’s supposed to look like.

script


1/4


2/4


3/4


4/4