Hi All,
I’m knew to Unity and i’m currently creating my own aircraft controller.
What i need to be able to do is get the current angle of the z rotation of the object and and place it in a var to allow me to constrain it at certain points through an if statement.
I can get it through EulerAngles but as you know i can’t use this in my if statement.
Any help would be much appreciated as i’m on a tight deadline for the project.
Thanks,
Gordon