Hello,
I have a 3rd camera that works similar to an orbital camera but differs slightly in that it looks at the cursor and follows the vehicle (the lookat is generated by projecting the cursor position into world space).
It is implemented using a virtual camera with a Framing Transposer and a Composer, the problem is that it gimbal locks when looking up or do wn (see example https://drive.google.com/file/d/1tMG16b7cyn6lOW9j0VY_XJwHc7HA76Pk/view?usp=sharing).
This is the inspector:
I have read several other threads that simply offer the advice “do not do this” but I’m asking on the off chance anyone has any ideas for how to make it work, because my artist greatly values the aesthetics that we can get from the cinemachine damping and zones.
