Help with ground Colliders

Hi guys!
This is my first game, and I search in the code all over the Internet and I do not see it, the problem is: I am creating a vertical 2D Game platform.
When I jump with the character all perfect, the problem is that the character stays stuck to the ground if I stay in the left or right collider, and I even have made a bool that if it touches the ground allows me to jump, then, if I touch the ground below, it allows me to jump and I can be in a loop floating, some help?

Try adding a physics material to the collider and set fiction to 0.

Thanks mate! I fixed this with the physic material and modify a little the Polygon Collider. :smile:

this can help you in the future too :smile:

OMG, this manual it’s very good, i try to use this, thanks :smile: