This script i copied from the rotation sample
using UnityEngine;
using System.Collections;
public class RotateSample : MonoBehaviour
{
void Start(){
iTween.RotateBy(gameObject, iTween.Hash(“y”, 1, “easeType”, “easeInOutBack”, “loopType”, “loop”, “time”, 3));
}
}
Rotates this SPHERE and TEXT on the Y axis but it resets and i dont like it, i just want my object to CONTINUOUSLY spin, any ideas anyone!?