Help with level initialisation

I’m trying to make some sort of level builder that will read the level file and then build the level by instantiating prefabs.
Whatever, I’ve run into a few problems :face_with_spiral_eyes:

My current script:

using UnityEngine;
using System;
using System.Collections;
using System.IO;

public class LevelBuilder : MonoBehaviour {
	public Transform Platform;
	public Transform PlatformTurn;
	public Transform Rod;
	public Transform Ball;
	public Transform Crate;
	//And about 30 more
	
	
	void Start () {
		try {
            using (StreamReader levelReader = new StreamReader("Levels/TestLevel.txt")) {
                string obj;
				string pos;
				string rot;
                while (levelReader.Peek() == 1) {
					obj = levelReader.ReadLine();
					pos = levelReader.ReadLine(); //How do I convert this 3 word string to a vector3?
					rot = levelReader.ReadLine(); //How do I convert this 4 word string to a quaternion?
					
					if(obj == "Platform")
						Instantiate(Platform,pos,rot);
					else if(obj == "PlatformTurn")
						Instantiate(PlatformTurn,pos,rot);
					else if(obj == "Rod")
						Instantiate(Rod,pos,rot);
					else if(obj == "Ball")
						Instantiate(Ball,pos,rot);
					else if(obj == "Crate")
						Instantiate(Crate,pos,rot);
					//And about 30 more
					
					else 
						Debug.Log("The object could not be created");
                }
            }
        }
        catch (Exception fail) {
            Debug.Log("There was a problem reading the level file.");
            Debug.Log(fail.Message);
        }

	}
}

Can someone help me with these problems?

How do I convert the 3 word string to a vector3?
How do I convert the 4 word string to a quaternion?
Is there some way to get a variable by it’s name? The wall of if() is quite annoying.
I tried to use an Enumerator but I couldn’t find out how to link it to the variables

You use float.Parse(str) to change a string to a float.
to get the individual words from a group you use Split

I don’t really know a way to get a variable. You could use a dictionary to make it neater.