Hi,
I need a script that makes you spawn a character when you join game, or when your characters destroyed. Aka respawn. So join in spawn, and respawn. Thanks unity!
Hi,
I need a script that makes you spawn a character when you join game, or when your characters destroyed. Aka respawn. So join in spawn, and respawn. Thanks unity!
Actually, what you need to do, is the tutorials.
There are 3 threads in the scripting section that follow the same lines as this thread “make me a script that solves this problem”
Its all basic stuff that a few tutorials will teach you.
The scripting section is not here for you to request scripts. Its more here so you can post script you’re having problems with. If you cant be bothered making any effort at figuring it out yourself, why should anyone else.
I was wondering if anyone had made this script yet, so I dont waste time.
A Lerpz tutorial that shows you how to spawn and respawn takes less time to do the the hour and twenty minutes this thread has been up.
But this allows me to do other things while waiting ;p
If I could be bothered spending 5 minutes to help you, i’m sure I could probably find the exact script you’re looking for using google…
What you’re saying, is you cant even be bothered doing that.
Also, ‘not wasting time’ is the wrong attitude to bring to game development. You are going to waste a lot of time whether you like it or not, so you mosewell start now.
Well while I wait for the script I can find others, that simple
you should just give up now before you waste too much time.
Game dev is obviously not for you.
There is a gossip section in these forums for us to use in these circumstances and a couple of willing co-trolls. We should take this there; but just for Irish, here is your spawn thingy:
http://forum.unity3d.com/threads/120705-Spawner-Free
Let us know if you need help downloading and importing into Unity.
You already wasted your time, in an attempt to do an MMO without even knowing the most basics.
My suggestion: Scrap that idea, try a simple game. Then you will realize how much work it is to do even very small games and you’d know that doing an MMO is next to impossible for bloody beginners (even for advanced users)
QFT
Even with 12years dev experience with over a year in unity, I wont even consider the genre.
Yup, try making an angry birds clone like in Tseng’s link, if he can do it I’m sure you can. Really simplistic games like that are best to start off with. Just make a picture and some simple unity physics to start.
I would advice against it. Unity3D’s physic engine is not suitable for that kind of game and it’s hard to get acceptable results (and performance) with using the PhysX engine, especially on mobiles where it kills the performance. PhysX is only good for rough physics, like a car exploding and getting thrown into the air or similar effects.
Cool, what method did you use?
Well, I did the error trying to go with the PhysX physic engine, which was a big mistake.
It works ok for very few stackables. But the more blocks get stacked on each other the more instable it became. By reducing the min penetration and increasing solver iteration count from 7 to 50-ish value reducing the fixed timestamp from the defaultish 0.04 (iirc) to 0.085.
It didn’t really solved all the issues, still gets unstable when stacking to high… but performance on mid-level Android smartphones is abysmal on the bigger levels. On HTC Desire 40-50 fps when physic is not active and <10 when it is :roll:
Well… but it wasn’t a waste of time. Know I know that the physic engine is not suitable for that kind of stuff and a 2D physic engine would be better (though there is no real support for that in Unity other than writing your own). The next one I am working, I’ll avoid it where ever possible
Oh come on man, it’s not MMO collab anymore it’s script request threads.