So I created a model with Blender. How do I get it into Unity?
fbx exporter?
Now that’s easy.
File->Export->Autodesk .FBX
File->Export->DirectX .X
To save a .tga straight from Blender, follow these steps:
- Set up your scene.
- Press F10 to jump to the scene tab.
- Under the Format heading, click on the list box next to the “Crop” button.
- Select Targa.
- Press F12 to render.
- After it’s done, press F3 to open up the Save Image dialog.
- Select where you want to save it and click Save.
Save it wherever and drag that in. Blender’s file browser is trash.
Aye, that’s why I preferred buying Max instead of a Ford Cougar. ![]()