Help with playerprefs

So this is the first time I’ve ever tried to use playerprefs to save a game and I keep getting strange error messages with this code

var savedTForm00 : Transform; 
private var Scene : String;




function SaveIt00(){///==SAVEIT==/// 
    PlayerPrefs.SetString(Scene);
} 


function LoadIt00(){///==LOADIT==///  
    PlayerPrefs.GetString(Scene);
}
var autoLoad : boolean;

function Start() {

  if(autoLoad==true) {
  LoadIt00();
  }
}
function Update() {
  if(Input.GetKey("m")) {
  SaveIt00();
  }
  if((Input.GetKey("b"))(autoLoad==false)) {
  LoadIt00();
  }
}

What is wrong with the code?

you are not using it right :

PlayerPrefs.SetString(“Player Name”, “Foobar”);
PlayerPrefs.GetString(“Player Name”);