Okay, been having issues all day!
So i have a coin prefab which gets spawned using this script and that script isn’t attached to the prefab. I made a particle and made that a prefab after i setup the settings i wanted. I then dragged my coin prefab in my canvas and dragged my particle inside it as a child.
So, i delete my coin prefab from my hierarchy because i instantiate it in the above script. But, my issue is trying to get my particle system to work. If i re-add my coin prefab into the hierarchy(Canvas) and select the particle child and click play inside the editor i see the particle but when i look in my game view i don’t see the particle.
Also, my particle isn’t following my coins transform once the coin spawns<< Never Mind About This…
Once, i figure out this will move onto actually setting up the OnPointerClick or OnPointerDown event to fire my effect once my coin which is the parent get clicked…