Hi,
On my loading bar script:
“loadingBar.rect.width” returns the correct width
but in my xp script:
“xpBar.rect.width” always returns 0
The gameobject is active at the time of fetching the width.
Any Ideas? Thanks
Hi,
On my loading bar script:
“loadingBar.rect.width” returns the correct width
but in my xp script:
“xpBar.rect.width” always returns 0
The gameobject is active at the time of fetching the width.
Any Ideas? Thanks
It might depend on how your pivots and/or anchors are set up. I get confused by that pretty often as well.
Try checking rectTransform.sizeDelta for the actual width.